Friday, May 18, 2018

RetroDEX: "Killzone" (2004) should have been more

Whenever I go back and play Playstation 2 games I missed the first time around, I view them as little oddities; most of them don't play like the PC games I'm so accustomed to and those that do are still outdated in terms of mechanics and core design. It's a process I usually go through for "encyclopedic" reasons, so to speak. I get in, play a couple of hours to get a sense of what the game is about and then lose interest and switch to a different game.

There are the games I already love (e.g. Metal Gear Solid 2 & 3) and will see through to the end, of course, but there are other exceptions as well. When I purchased the PS2 Classics version of Killzone on the Playstation 3, I knew I'd stick with it. Part of that was because I intended to go through the entire series for the first time and I needed context. Primarily, however, I've been trying to get into console shooters, seeing how the genre flourished on those platforms in the last fifteen years and there's a lot to see.




Thursday, March 22, 2018

"Altered Carbon" should have been a videogame

Off-the-cuff rant on how much better Netflix's tech noir "Altered Carbon" would have been, if it tried to tell its story and communicate its themes and subtext through gameplay instead.


Monday, March 5, 2018

Almost Mass Effect: How I learned to love "Knights of the Old Republic" (Narrative structure analysis)


I did a VLOG-like video on this earlier; you can watch it below, but I'm not very satisfied with how it came out, so I thought I'd collect my thoughts on this subject better and put them in writing, for those of you that can't be arsed to deal with my incoherent ramblings on-camera.




Monday, February 5, 2018

“World of Warcraft”, Blizzard and trading off “fun”

(NOTE: This was written before the 7.3.5 patch, which changed the leveling experience in World of Warcraft, went live. I have not returned to the game since then to test the new system)

I need someone to explain to me what the hell Blizzard has been doing lately.
I’m a simple man; I play games to have fun, enjoy myself and experience what they have to offer. I decided, very recently, to restart my World of Warcraft (WoW) subscription. I don’t do this often with any MMORPG; I get bored easily, but in games like City of Heroes or Final Fantasy XIV, I typically have a good amount of fun for about half a month before I cancel again. With World of Warcraft, not so much .
Quick history for context; I bought WoW around 2007; it was full price then, which means I paid 60 Euros for it, including a two-month game time card at 27 Euros. I installed the game and played for literally two hours before forgetting it ever existed and returning to City of Heroes. That’s right; 87 Euros for two hours of play

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